Poptech – City Resilient

In this project, I am creating a motion graphic animation that combined geometric shapes and live-action footage. Throughout the whole video, this animation will move one to another fluidly and acts as a transition from one shot to another, so there will be no hard cut on the edit.

Herbert’s Wormhole

The project is to create a video animation from an illustration book, Herbert’s Wormhole, for its promo release. This animation is built from the drawings in the book and reanimated in After Effects.

DCTA

The project is to create a smoke animation that comes out from a muffler, which also forms some excuses (typos) of people not using public transportation.

Camel – Refusing To Be Ordinary

The project is to create a video for Camel’s “Refusing To Be Ordinary” promo. All the animation was built in after effects, including generating the leaves animation when they fly and when they are in the field for the time-lapse shot.

YuGiOh

The project is to create a promotion of a new interactive game from an adapted TV series, “YuGiOh”. The circular flame, dragon animation, and the ancient room were created in After Effects.