Camel – Refusing To Be Ordinary

The project is to create a video for Camel’s “Refusing To Be Ordinary” promo. All the animation was built in after effects, including generating the leaves animation when they fly and when they are in the field for the time-lapse shot.


The project is to create a promotion of a new interactive game from an adapted TV series, “YuGiOh”. The circular flame, dragon animation, and the ancient room were created in After Effects.